In lieu of building your first pylon in your base as you normally would, warp your first pylon outside your opponent's main, near the choke. Try your best to keep it out of sight of your opponent's scouting worker/overseer. Although this is impossible to do, the key of the element of surprise is here.
This is called a Proxy rush. It lets you put significant pressure on your opponent while stopping him from expanding to his natural. If your opponent is unprepared, you even may win the game in the first two minutes. Your timing is a vital indicator of whether or not your proxy rush will be effective. In the event you fail to do significant destroy to your opponent, it will leave you far behind trying to beef up your macro game, not to mention that you'd be vulnerable. However, with the right circumstances, a Proxy rush can be deadly. Proxy rush is regarded as a 'all in' type of opening.
If your opponent sees you going for the proxy rush, your opponent will concentrate on his micro to bring down your pylon. Throw down your first and second Gateways as quickly as feasible. It may be tempting to make use of Chrono Boost now, but you ought to save it. Use Chrono Boost on your Gateways in lieu to produce one Zealots two times your Gateways are completed. After that, it is "do or die" battle. Target your opponents workers, and do as much economic destroy as you possibly can. Keep the pressure on if your opponent clearly was caught off guard.
It is also the same idea with the Terran units. But you ought to wait until you have at least several marines before unveiling your proxy. In the event you are against Protoss or Terran, Reapers will be much more effective than marines, so you will require to throw down an early geyser.
Proxy rush is fundamentally the Protoss and Terran's variation of the 6 pool rush of the Zerg race. It is a 'all in' strategy. It will be difficult to micro and macro effectively and simultaneously, you will be behind your opponent if they deflects it, so you ought to practice hard to get this proxy rush right without showing your weakness. Proxy rush is not a standard opening, use it when you feel that the time and circumstances are right. If your proxy failed, don't continue to throw in your units at your opponent. It will all be a waste. In lieu, abandon your proxy and start to macro up. Focus things at you base, collect neutrals and gas, build your buildings and units and two times you are lovely, go in for another solid assault.
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