With the immense popularity of the game of Rift there has been a virtual avalanche of guides aimed at showing players how to approach every single aspect of the game. For those who may not have heard of this new MMORPG or Huge Multi-player Online Role Playing Game (you must have been living in a cave or have been on the space station for months), Rift has literally taken the whole world by storm. Here they will examine & try to actually review as much as feasible the different guides obtainable for the game of Rift.
First, I feel I must mention that there is an online guide for various online games including, but not limited to the game of Rift. The guide on their pages in regards to Rift is for beginners of the game & is laid out in a simple & simple to understand way. It takes the player by the hand through the maze of Callings, Souls & other aspects of the game that a beginner will need to at least receive a knowledgeable start to their Rift experience. This is called KFGuides & I would recommend going there first to get general facts about the game as it is a free resource.
Next, there is the Xerxes Guide which I think was of the first guides to come out about Rift. Xerxes claims to be 'a complete Rift mastery guide'. It does take players through the quests in a step by step manner. It also walks players through the game & provides mapping so you won't get lost. There's levels in the Xerxes Guide: Beginner's, Rift & Invasions Guide, UI Guide, & Game Mechanics Guide. It claims that it will get players up to speed with beta players of Rift.
Next, they come to Rift Power Leveling Secrets Guide. This is an excellent guide that is written by a player who has level capped to 50 himself. On the sales page for this guide, the author tell of how they got in to a contest with a mate in the game when they was stuck at level ten. They goes on to say that this mate got way out in front of him when they had to cease playing the game for some time. They says they were both at the same level of 12when they took a break and when they came back his mate was all the way up to level 40. They got the mate to show him (it cost him some money) how to beat the game and they went on to do it. They said they got worn out of people asking him how they did it so they wrote this guide.
Kalmar's Guide is a guide strictly for players who need to play as a Guardian. First I must describe that there's factions vying to save the world of Telara in Rift-The Gaurdians and The Defiants, which do not always see eye-to-eye when it comes to the methods to be used to save this fantasy land. Kalmar's Guide explains in detail how in-depth the game of Rift is. It spends a lot on the Classes and sub-categories of Rift. Its main objective is to get players to level cap (50) as quick as feasible so that they can then play the remainder of the game and enjoy its content without all of the stress involved with all the levels. As with most guides this does say that the earlier levels are simple until you reach the level of ten. Then the game gets much more difficult and this is where most players will get frustrated and quit. And this is where their guide comes in-to show that leveling higher is feasible with the right knowledge.
Finally, they come to Rift Supremacy, the latest to enter the ring. Being the latest guide is probably in itself a sizable advantage for this guide. The creators of this could speak to more individuals who participated in the beta version of Rift, thus giving them more knowledge on how to level up quickest in Rift.This guide goes in to much more detail about the Callings, Souls, and Builds involved in the game of Rift. This guide also offers something that no other guide can claim and that is that along with the text instruction there is and a series of videos to take players through the game. As Rift is a visual experience, it follows that the inclusion of videos in to this guide would be a great tool and a major selling point.
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