As always it can appear tricky facing your own race because in the event you both go for the same units then it turns in to a game of who can outnumber the other.
That is why most of the games you play against Terran ought to not include the four Barracks build. In lieu going for early Tanks or Banshees are great to go against your opponent.
Lots of Terran players like to go for Marines and Marauders. The best counter against them is of coursework Siege Tanks. But Terran players also like going for Siege Tanks. So what are you to do?
Countering a Siege Tank Build
In the event you are facing a Terran player that is building five Barracks as well as a Factory to get Marines and Siege Tanks then it is best to go Banshees with Marauders and Hellions. Marauders and Hellions do great against Marines and can take additional hits by the Tanks since they have armor.
Send the Banshees right over to their base to take out their planted Tanks which will likely be guarding on top of their ramp. Do not wait for them to assault you because then it can be difficult to take out the Siege Tanks together with your Banshees in the event that they have Marines around to protect them. The key here is to micro them well. Then four times they are gone send in the Hellions and Marauders to take out the Marines.
You can also build Tanks yourself. In this situation it is about throwing them off. Either put your Siege Tanks in Siege Mode at the top of your ramp to wait for them to assault. Or send over your Siege Tanks and get in position so they can reach their buildings.
It is common for Terran players to build walls in the event that they are going for units they won't need you to see like Tanks or Banshees. It is nice in the event that they have a wall. Then the best strategy to go for is Siege Tanks with an air unit to give them vision of the high ground.
Even in the event that they have Tanks on top you can still position them the right way to reach their buildings & even out range their Siege Tanks in the event that they don't have any air units to extend their vision.
The 1/1/1 build is a powerful build to go by because then you can get the best unit combination against Terran which is Tanks, Marauders, & Vikings. Vikings take care of any Banshee harassment while the Siege Tanks & Marauders are ground heavy against Marines.
Even if your opponent goes for the MMM Ball you will have Vikings around to protect from any drop. Be aware by having a couple of Vikings or Missile Turrets at the corner of your base where you would expect a sneaky drop.
Countering the 1/1/1 Build
In the event you scout them & see Refineries & no second Barracks it is likely they are getting one of each production building. If this happens then I would basically rush them with Marines.
Give it some thought. When a Terran player goes for the 1/1/1 build they will require walling off their base. At which point they dump their resources in to the advanced buildings than an early army to defend.
Get down at least five Barracks & only mine the minerals. Forget about getting the attachments because you are going to require keeping training Marines & rally them directly in front of their wall. It is a cheesy play but it works so well when a Terran player is going for Banshees or Siege Tanks with Vikings.
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